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Skill Games stock
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Growing numbers of skill game developers are traded on the stock market.
These games are winning revenue earners within one of the world’s fastest growing markets.
Games such as Call for Duty, UnReal Tournament 2004, and Need4Speed are taking the internet by storm.
As thousands more new users enter the sphere of online gaming every day, with many spending an average of $20 or more per month on their online entertainment expense, there is a lot of money circulating through the industry.
Today gamers from all over the world are competing against each other in pay-per-play FPS (First Person Shooter) skill games. The opportunity for payouts raises the stakes for players and brings out the best in competitors.
Online skill games, particularly those traded on the stock exchange, demand platforms that can handle infinite numbers of players and accurately record the scores and winners of infinite numbers of games.
ProGaming Platforms (pptf) has developed a proprietary system that enables the accurate tracking of game results of an unlimited number of players anywhere in the world, and completes monetary payouts to the winners.
The advanced technology system, based on state-of-the-art algorithms, can be easily applied to nearly any game hosted on virtually any third party server, including an internet browser.
Due to the reliability and flexibility of the platform ProGaming (pptf) has the potential to begin trading with much greater volume and become one of the fastest growing penny stocks on the OTC market.
Links and Additional Background Information:
http://blog.betable.com/exposing-social-gamings-hidden-lever
http://blog.betable.com/why-real-money-play-will-revolutionize-game-m/
http://techcrunch.com
http://www.gamesbrief.com/2011/12/how-large-is-the-online-and-mobile-games-market/
http://www.rockpapershotgun.com
http://rossignol.cream.org/284/korea
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Why Invest In Online Gaming? |
| According to PricewaterhouseCoopers (PwC), video games will be the second-fastest growing market in the entire media sector, trailing only Internet Advertising. While console games are expected to show slower growth (5.9% CAGR), PC games are even expected to decline slightly.
Worldwide online gaming market revenue is forecast to reach USD 13.7 billion in 2013 growing at a CAGR of 10.6%.
Driven by better connectivity, increasing smartphones usage with superior user experience, the mobile gaming market is expected to hit USD 13.4 billion by 2013.
Most radically of all, the social gaming industry has stormed into public consciousness growing to a USD 720 million market in 2009. It is expected to grow to USD 2 billion by 2012 (Source: ThinkEquity, 2009).
Juniper research predicts that in 2012, online, mobile and physical markets will begin to fuse (source: Juniper research, accessed December 2011). They have previously predicted that by 2015, mobile games revenues would surpass $11 billion globally (source: marketwire.com, November 30th 2011).
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Why Invest In ProGaming (pptf)? |
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Our proprietary software makes no differentiation between genres of skill game and so the applications are confined only by human gaming interest and the programming scope of game developers of yesterday, today and tomorrow.
Every score- based skill game playable online can be accommodated upon our platform.
The PC, console, and social gaming industries will only continue to expand both in volume and scope.
In launching this as our first product we are positioned to be the vehicle which lifts professional e- sports and social media gaming into the lucrative realm of pay- to play tournament hosting and monetised social media gaming.
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